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AI Insights · Timothy · July 2024

Top 5 Shooter Games in Australia for Q2 2024

Discover the performance of the top 5 shooter games on a unified platform in Australia during Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Shooter Games in Australia for Q2 2024

In the second quarter of 2024, the top 5 shooter games in Australia showed diverse trends in downloads, revenue, and weekly active users. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.

PUBG MOBILE started the quarter with a high weekly revenue of approximately $253K but saw a gradual decline, reaching around $145K by mid-June, before slightly recovering to $167K by the end of the quarter. Downloads were relatively stable, fluctuating between 5.8K and 8.3K per week. Weekly active users exhibited minor variations, starting at 97K and ending at around 92K.

Call of Duty®: Mobile experienced a peak in revenue in late April at about $183K, with a general trend of fluctuation throughout the quarter, closing at approximately $130K. Downloads showed a slight upward trend, starting at 8.2K and increasing to 7.4K by the end of June. The game maintained a steady base of weekly active users, ranging from 73K to 81K.

Call of Duty®: Warzone™ Mobile, a newer entry, had a modest revenue performance, peaking at around $11K in early April and then stabilizing between $3K and $5K towards the end of the quarter. Downloads saw a significant drop from 21K in early April to around 3.3K by the end of June. Despite the drop in downloads, weekly active users remained relatively high, averaging around 100K throughout the quarter.

Hunting Sniper: Showdown showed consistent revenue performance, peaking at about $27K in early June and maintaining figures around $20K to $26K in other weeks. Downloads had some fluctuations, starting at 8.9K in early April and decreasing to about 4.9K by the end of June. Weekly active users varied between 11K and 14K, showing minor fluctuations throughout the quarter.

Free Fire: 7th Anniversary displayed a steady revenue pattern with slight fluctuations, peaking at $18K in early April and ending the quarter at around $10K. Downloads saw a notable increase towards the end of the quarter, starting at 6.1K and reaching 7.7K by late June. The game maintained a robust base of weekly active users, starting at 114K and reaching a peak of 117K by the end of June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024